For 20 years, the standard 'battle taxi' of the Systems Alliance Marines was the M29 'Grizzly' Infantry Fighting Vehicle (IFV). While excellent in long-term planetary campaigns, the Grizzly's bulk and weight made it unsuitable for rapid deployment across the Alliance's expanding sphere of influence. To fill this increasingly important role, the M35 'Mako' IFV was designed to fit in the small cargo bays of Alliance scouting frigates. The M35's small size and low weight allow it to be easily deployed to virtually any world.Since Alliance marines may be required to fight in a variety of planetary environments, the Mako is environmentally sealed and powered by a hydrogen-oxygen fuel cell. For deployment on low-gravity planetoids, it is equipped with micro-thrusters and a small element zero core, which can be used to increase mass and provide greater traction. 'With its turreted 155mm mass accelerator and coaxially-mounted machine gun, the Mako can provide a squad with heavy weapon support as well as mobility. 'The 'eezo' core can also be used to reduce mass, allowing the Mako to be safely air-dropped. This allows frigates to deploy their shore parties while limiting the ship's exposure to defensive anti-aircraft artillery. When used in conjunction with thrusters, mass reduction allows the Mako to extricate itself from difficult terrain.The Mako's hull is covered with laser detection arrays, which forewarn the crew of enemy laser-guided ordnance. Ground-penetrating radar allows detection of anti-vehicle mines and other subsurface anomalies. These will be brought to the attention of the crew by the vehicle's micro-frame computer system.Several combat support vehicles using the Mako's basic chassis are manufactured for Alliance surface garrisons. These include a recon drone controller, a mobile air defense platform, and the M38 military ambulance nicknamed 'Moby' because it is painted white during peacekeeping operations. Shipboard Marines exclusively use the tactically flexible and heavily armed base model. Produce a number of fine 15mm ranges, but it's their sci-fi range (unsurprisingly) that offer the most to Mass Effect Gamers.While I've been busily painting away to produce an Alliance Armoured Infantry Platoon assembled from the very awesome New Israeli 15mm line from, the Rebel Miniature's Earth Force range very nearly came up trumps.Two products from the Earth Force Range and most of the Sahadeen range are of particular interest for gaming in Mass Effect universe:The following images are all from the Renegade Miniatures website and are used without permission. To my mind, the armour on these miniatures is extremely evocative of the few glimpses we receive in the ME universe of Alliance Marine armour. Mass Effect: Andromeda Soundtrack - Main Theme Andromeda (Fan Made) - Duration: 3:38. Mattia Cupelli 52,546 views. How Would Mass Effect React To Space Marines. There’s a non-negligible amount of humans in a human-supremacist faction, and many more who just want to survive; these two would readily throw their lot in with the stronger Space Marines and even start worshipping The Emperor. Only a minority would fight to the bitter end to protect aliens. Jul 10, 2018 - The Alliance Marines take out the obstacle to the rendezvous. This is the Alliance Marines as of Mass Effect 3 and the ADVENT as of July. The pack costs $10.95 in US money and for that you receive 21 of these nifty looking miniatures in the five poses shown.The main draw-back for me (and the reason they didn't make the cut as my Alliance Marine miniatures of choice) is the limited number of poses and the distinct lack of squad or fire team level support weapons. Normally I would still pick up a pack to represent Alliance Special Forces troops, but instead I'll probably use them as human mercenaries, pirates, private security or Cerebus troops instead. Because the next featured Rebel Miniatures pack is even more evocative of Mass Effect humans (and Shepherd in particular) than these guys. Mass effect system alliance. The Alliance Navy is the branch of the Systems Alliance military responsible for naval operations. The Alliance Marines, the ground operations branch of the Alliance military, are a specialized branch of the Navy. The Alliance Navy is one of the greater naval forces in Citadel space. It is known to number at least several thousand ships. Mass Effect Personalized Mug - Mass Effect Alliance Logo Mug - Custom Etched Mass Effect Alliance Beer Mug GeekyGoodz 5 out of 5 stars (2,321) $ 18.57 $ 21.85 $ 21.85 (15% off). I'm interested to know for sure the basic structure of the Alliance Military. As Ensigns, it seems in the Alliance that Marines is another option. While the Armoured Troops above remind me of the various Alliance Marines encountered in the original ME (normally found lying face down in a pool of their own blood) this set is perfect to represent Shepherd, Ashley, Kaiden and similar Alliance N1-7 types. The N, as any ME fan knows, being the Occupational Speciality Code for Special Forces.Like the similarly priced Armoured Troops the set suffers from a lack of variety in sculpts and an even more distinct lack of weapons variations. In ME terms, they would all appear to be wielding shotguns. Weapon swaps are easy enough given the way these sculpts are posed however (if a bit fiddly at 15mm scale) so this factor is not as limiting for our purposes as the weapons-load of the Earth Force Armoured Troops. I'll be picking up a pack of these guys (but only one) to convert and paint as human character models for my ME roleplaying game (fortunately there are male and female sculpts in evidence). The rest will see use on the table-top as an Earth Alliance Marine Special Forces team or possibly even as Alliance Corsairs. ![]() They also come as nifty bike set as well (not pictured).Sahadeen ArmyMoving on we come to the Sahadeen Army range, also by Rebel Miniatures. The entire range of four sets (excluding the tent set) are ideal for use as Quarians with just one or two simple caveats. Firstly, while most of the figures are hooded and masked, several are bare-headed. However, this is easy to fix with a little milli-put. Secondly, they are distinctly lacking in armour plating in ME terms, being limited to obvious shoulder and knee pieces (though the chest could arguably- also be painted as armour plates in some places). However given that Quarian armour is somewhat intricate in terms of decoration over practical functionality, this should not be too much of a problem to overcome providing the right palette is used on cloth areas. Finally, although masked, none of the miniatures wear a full face visor. Again, easy enough to solve by simply covering the miniatures face and cloth mask with a flat piece of milli-put.Now on to the miniatures. These miniatures have to be the pick of the range for me. Though only four poses are shown in the image, five are listed in the product description. Again, 21 miniatures for $10.95 US. Three of the four poses depicted have the advantage of already being hooded and masked, so very little conversion work will be required to get these figures looking in a Quarian way. Weapon choice is (again) limited, a very common situation with Rebel Miniatures, but these would make for good Engineer character types. Possibly adepts or infiltrators as well with the right weapon swaps. Tali could use shotguns in ME and ME2 -and those Earth Force Infiltrators with their 'shotguns' would look great with War Maiden pistols and vice versa. For me this is a great little set and excellent value for money. Sahadeen Infantry:Use these to represent the male members of the Quarian fleet. Like so many Rebel Miniature's products, they come in packs of 21, five poses, for $10.95. Three of the five poses are masked and hooded and require little work with the milli-put to convert into Quarians. Of the other two, one is holding the same long-arm as the three hooded troops. The fifth and final miniature appears to be a leader figure wielding a pistol. There's not much to say about these guys that hasn't already been mentioned in previous paragraphs except to say they are, likewise, a very nice set of sculpts and excellent value for money. Sahadeen Gun Team and Heavy Weapons Team:These final two sets are what round-out the collection and make the Sahadeen range a playable Quarian army for Mass Effect. The Gun Team. Six excellent figures - 2 spotters, 2 gunners and 2 'support troops' (that's coolant-clip loaders and barrel-changers to you and me) for just $4.99. My only niggle with this set is that the gunner seems rather exposed and naked. Mass Effect Alliance RanksThis can easily be solved by adding some cover to the base. After all, if he didn't have a rock to hide behind, he'd be lying down and ignoring the tripod. Best of all, they're all masked. So less conversion work required (though the spotters visor will be a bit fiddly to fit around those binoculars). Finally we have the Heavy Weapons Team: $3.49 US for six (arguably eight) miniatures: 2 sniper teams, 2 squad support weapons (SWA analogues) and 2 missile launchers. Great value for money and vital for rounding out all those long-arm equipped troopers into balanced squads and fireteams. In this last case, fully half the sculpts have their hoods pulled back and sculpting the visor on the spotter figure is going to be an issue, but otherwise a fantastic little set at a great price, though you'll need several to round out your Quarian army. Obviously, I am not affiliated with or employed BioWare, Games Workshop or Lucasfilm in any way. This is not an official Bio War, GW or Lucasfilm blog. Mass Effect, Mass Effect 2, the Mass Effect logo and all associated images and game content (including the banner image above) are trademarked or copyrighted material registered to Bioware and/or EA Games. No challenge to the ownership of said material is intended or implied. Completely original content only should be treated as creative commons. All images of painted miniatures or original artwork may likewise be considered material classified as creative commons unless clearly attributed to the original artist or alternatively attributed to an unknown artist. Artwork or images clearly attributed to a given artist remain the sole property of the artist in question and, where possible, have been used with permission. Forum adverts like this one are shown to any user who is not logged in. By filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:. No adverts like this in the forums anymore. Times and dates in your local timezone. Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance. Email notifications for threads you want to watch closely. Being a part of the oldest wargaming community on the net.If you are already a member then feel free to. A clash of two galaxies begins, several portals are opened between the universes of Mass Effect and 40k, each location is isolated in different parts of Space, each rift is unique in its position, and location, and all factions have access to these portals. But here's the catch, they universes are incompatible to one another, such as Mass Effect has real world physics and no warp whatsoever, beyond that Element Zero is the only major difference from the 'real world'.Warhammer 40kThe Imperium attempts to bring forth a crusade against the heathen humans only to discover that have no means of FTL travel beyond a couple of Mass Relays and that's it, they have no other means of traveling anywhere throughout the galaxy of Mass Effect. Ah, Sir, a novel is a mirror carried along a high road. At one moment it reflects to your vision the azure skies, at another the mire of the puddles at your feet. And the man who carries this mirror in his pack will be accused by you of being immoral! His mirror shews the mire, and you blame the mirror! Rather blame that high road upon which the puddle lies, still more the inspector of roads who allows the water to gather and the puddle to form. The Red and the Black by Stendhal -laem yreve retfa hsurb dna,selbategev ruoy taEA closed mouth catches no flies.Miguel de Cervantes. The Eldar are mentioned below, they don't have much of an interest beyond the Asari, they only got involved rather recently so there's not much to add at the moment.As for the Orks I'm not sure how to add them in, I was thinking maybe a Rok crashing through and spreading them about. But I'm not sure if that approach would work, I was actually thinking about making them crash into Tuchunka and fighting the Krogans since they love to fight, and they have lots and lots of big guns which the Orks would love to use.Yeah those two would get along fine, I'll have to figure out how to put them in though. The Eldar are mentioned below, they don't have much of an interest beyond the Asari, they only got involved rather recently so there's not much to add at the moment.As for the Orks I'm not sure how to add them in, I was thinking maybe a Rok crashing through and spreading them about. But I'm not sure if that approach would work, I was actually thinking about making them crash into Tuchunka and fighting the Krogans since they love to fight, and they have lots and lots of big guns which the Orks would love to use.Yeah those two would get along fine, I'll have to figure out how to put them in though.the Orks would have an eternal war with the krogan, and probably end with krogan being wiped out. Or maybe the krogan and orcs go 'HMPH WE GOTS A FRIENDZ IN YOU!' Tyranids is easy to add too.Tau are pretty hard to add.Hrud are going to be easy they are in a bay of a Imperial cruiser or Mechanicus ship for study and they escape.I think the imperial forces (mattering who is leading it) will have some interesting things. One they will adapt and learn about the technology mass effect, and probably start to learn how it was made. If they have an ORDO Xenos inqusitior and a few space marine strike forces and Ad Mech members, they will try their best to find a way to adapt. First by establishing a foothold and testing the alliance with a small scout fleet. And then figuring out what causes theirships to react to mass relays.This message was edited 1 time. Last update was at 2015/06/27 00:42:47. Ah, Sir, a novel is a mirror carried along a high road. At one moment it reflects to your vision the azure skies, at another the mire of the puddles at your feet. And the man who carries this mirror in his pack will be accused by you of being immoral! His mirror shews the mire, and you blame the mirror! Rather blame that high road upon which the puddle lies, still more the inspector of roads who allows the water to gather and the puddle to form. The Red and the Black by Stendhal -laem yreve retfa hsurb dna,selbategev ruoy taEA closed mouth catches no flies.Miguel de Cervantes. Tyranids are attracted to the psychic beacon of the Golden Throne and massive psychic events aren't they? Tyranids are attracted to the psychic beacon of the Golden Throne and massive psychic events aren't they? Ah, Sir, a novel is a mirror carried along a high road. At one moment it reflects to your vision the azure skies, at another the mire of the puddles at your feet. And the man who carries this mirror in his pack will be accused by you of being immoral! His mirror shews the mire, and you blame the mirror! Rather blame that high road upon which the puddle lies, still more the inspector of roads who allows the water to gather and the puddle to form. The Red and the Black by Stendhal -laem yreve retfa hsurb dna,selbategev ruoy taEA closed mouth catches no flies.Miguel de Cervantes. Yeah we're going with the canon established by the Codexes, though I gotta say those physics are really wonky.As for the assets, the Imperium has about 81 sectors within active participation aimed at the Alliance's portal point.As for the others, they vary, the Salarians got an entire Expedition fleet of AdMech trying to rip them to pieces, and the others are in different locations, so the main one would be the Alliance portal. More than a few hundred ships, and probably more.Automatically Appended Next Post. Two franchises that I loveNext, it will be 40k vs Halo.Yeah that's always a possibility, though I gotta be honest I'd rather not have the whole warp thing included, though have you read the codex for the Covenant?It's hilarious because the Covenant are insanely dangerous even to the Space marines, its on 1d4chan it's hilarious and grimdark at the same time.They don't have the UNSC for obvious reasons, but it's pretty impressive how they managed to make an entire codex for the CovenantThis message was edited 1 time. Last update was at 2015/06/27 00:54:42. Ah, Sir, a novel is a mirror carried along a high road. At one moment it reflects to your vision the azure skies, at another the mire of the puddles at your feet. And the man who carries this mirror in his pack will be accused by you of being immoral! His mirror shews the mire, and you blame the mirror! Rather blame that high road upon which the puddle lies, still more the inspector of roads who allows the water to gather and the puddle to form. The Red and the Black by Stendhal -laem yreve retfa hsurb dna,selbategev ruoy taEA closed mouth catches no flies.Miguel de Cervantes. Ah, Sir, a novel is a mirror carried along a high road. At one moment it reflects to your vision the azure skies, at another the mire of the puddles at your feet. And the man who carries this mirror in his pack will be accused by you of being immoral! His mirror shews the mire, and you blame the mirror! Rather blame that high road upon which the puddle lies, still more the inspector of roads who allows the water to gather and the puddle to form. The Red and the Black by Stendhal -laem yreve retfa hsurb dna,selbategev ruoy taEA closed mouth catches no flies.Miguel de Cervantes. Mass Effect would get steamrolled so hard there wouldn't even be evidence of their existence to begin with. 40K is completely 'out of their league' in terms of firepower, with ships in mass effect being impressive if they spit out kiloton or megaton fireballs. Even the Tau would brutally massacre everyone, this is just horrible. None of the ME factions have the industry to take on any 40K race, not even the Tau, even their industry dwarfs well, everyone. Not even the Reapers would stand a chance, they just get drowned in shear firepower.Please though OP, go to spacebattles.com and repost this. Mass Effect would get steamrolled so hard there wouldn't even be evidence of their existence to begin with. 40K is completely 'out of their league' in terms of firepower, with ships in mass effect being impressive if they spit out kiloton or megaton fireballs. Even the Tau would brutally massacre everyone, this is just horrible. None of the ME factions have the industry to take on any 40K race, not even the Tau, even their industry dwarfs well, everyone. Not even the Reapers would stand a chance, they just get drowned in shear firepower.Please though OP, go to spacebattles.com and repost this.Aww I wanted to see this play out. I gave them somewhat of a chance. Ah, Sir, a novel is a mirror carried along a high road. At one moment it reflects to your vision the azure skies, at another the mire of the puddles at your feet. And the man who carries this mirror in his pack will be accused by you of being immoral! His mirror shews the mire, and you blame the mirror! Rather blame that high road upon which the puddle lies, still more the inspector of roads who allows the water to gather and the puddle to form. The Red and the Black by Stendhal -laem yreve retfa hsurb dna,selbategev ruoy taEA closed mouth catches no flies.Miguel de Cervantes. I mentioned above, the situation was a bit different, being the fact that no one had the warp to use in Mass Effect, so good luck trying to steamroll someone you couldn't reach in a few thousand years.Though the Tyranids, and Necrons would probably wipe them out, the Imperium and every other race which relies upon the warp would never reach their target destinations in a very long time. Not unless they had access to mass effect technology to begin with.But in a straight up fight, yeah the Mass Effect universe wouldn't last, but they'd certainly last longer than our modern military would against them.Also, does anyone have a calculator for how much energy a few thousand ton projectile would release if it hit something at over 12775 times the speed of light? I'm not sure. 40k has brute force but the relative primitiveness of the tech is often overlooked. Superior tech has constantly proven to be greater than brute force throughout our own history. Let's not forget the Imperium is often described as Steampunk, with all the limitations on technology that come with that. Versus a universe where the guns fire at such velocities that micrometre sized projectiles are lethal, and everyone and their uncle wears personal shielding and ablative armours. I don't think it would be a rollover for the Imperium. If anything they'd be fighting an uphill struggle. In any case, I'm curious but can't sentinels as in biotic sentinels produce a bubble field to protect themselves again missile impacts and so forth? Would that work against bolters as well?I'm fairly certain there is a limit to what bolters can penetrate.As for other things, Mass Accelerators are as powerful in terms of modern day firearms aren't they? Being capable of accelerating small slivers of metal at super sonic speeds, and shattering on impact or penetrating a target enough to inflict serious injury or death.Would the Mass Accelerators be on comparison to autoguns in terms of stopping power or less efficient?Automatically Appended Next Post:@thegreatchimpI have to agree there, Mass Effect may lack in the department of highly powerful energy weapons but they are innovative, they can produce a lot of dangerous weaponry. And let's not forget that most APC are armed with rail guns capable of firing a 155mm projectile at hyper sonic speeds, that's enough to make someone think twice about putting a tank anywhere near them.This message was edited 1 time. Last update was at 2015/06/27 01:47:47. 40k has brute force but the relative primitiveness of the tech is often overlooked. Superior tech has constantly proven to be greater than brute force throughout our own history. Let's not forget the Imperium is often described as Steampunk, with all the limitations on technology that come with that. Versus a universe where the guns fire at such velocities that micrometre sized projectiles are lethal, and everyone and their uncle wears personal shielding and ablative armours. I don't think it would be a rollover for the Imperium. If anything they'd be fighting an uphill struggle.Standard Imperial technology outright ignores kinetic shielding, and no, the Imperium is not 'technologically primitive', that's just an annoying meme that keeps popping up from people who don't read any 40K material. The Imperium is the same civilization that builds utterly massive ships in a matter of months or even has ridiculous items like a spray-can that will render a T-Shirt the same quality as flak armor (which can stand up to autogun fire with calibers such as 7.62 or 8.5 mm).Plus ground combat is irrelevent. Lance batteries will kill any ME ship within range in swift manner, before they can hope to deploy troops. As far as the inhabitants of ME are concerned, any fleet arriving from the 40k Milky Way is untouchable. 40k has brute force but the relative primitiveness of the tech is often overlooked. Superior tech has constantly proven to be greater than brute force throughout our own history. If one player dies early, they get to watch. Each mission is extremely long, and humans don’t respawn. While co-op is always a welcome addition, its implementation in GRAW is a mix of awesomeness and frustration. The single-player missions can be played either solo or in multiplayer co-op mode. Ghost recon advanced warfighter cheats pc. Mass Effect Systems Alliance ShipsLet's not forget the Imperium is often described as Steampunk, with all the limitations on technology that come with that. Versus a universe where the guns fire at such velocities that micrometre sized projectiles are lethal, and everyone and their uncle wears personal shielding and ablative armours. I don't think it would be a rollover for the Imperium. If anything they'd be fighting an uphill struggle.Standard Imperial technology outright ignores kinetic shielding, and no, the Imperium is not 'technologically primitive', that's just an annoying meme that keeps popping up from people who don't read any 40K material. The Imperium is the same civilization that builds utterly massive ships in a matter of months or even has ridiculous items like a spray-can that will render a T-Shirt the same quality as flak armor (which can stand up to autogun fire with calibers such as 7.62 or 8.5 mm).Plus ground combat is irrelevent. Lance batteries will kill any ME ship within range in swift manner, before they can hope to deploy troops. As far as the inhabitants of ME are concerned, any fleet arriving from the 40k Milky Way is untouchable.If they weren't technologically primitive they wouldn't be loading their ship cannons by hand, operating with dataslates far inferior to the original ipad, and engaging in trench warfare as an earnest battle strategy.Most of all they wouldn't bother building ridiculous tough guys aka Space Marines! When a few DE scourge or imperial assassin types would get the job done.There's a reason every other faction in the galaxy has better tech than the imperium. @WyzillaYeah but in terms of these circumstances, do you think that the Imperium could wage a war in a situation where they are at a severe disadvantage? In comparison to the races of Mass Effect, any travel would take decades if not centuries to get from one planet to the next.The Imperium would be hard pressed to achieve a crusade if all they can do is float one system to the next.No, but anything bumping into them will be swiftly cut down and scavenged for anything useful. Of course considering the Necrons are here, after they mop up some Reapers they likely move on to extermination. No interaction can take place, any exchange in fire is hilariously lopsided in the favor of 40k fleets. 40k has brute force but the relative primitiveness of the tech is often overlooked. Superior tech has constantly proven to be greater than brute force throughout our own history. Let's not forget the Imperium is often described as Steampunk, with all the limitations on technology that come with that. Versus a universe where the guns fire at such velocities that micrometre sized projectiles are lethal, and everyone and their uncle wears personal shielding and ablative armours. I don't think it would be a rollover for the Imperium. If anything they'd be fighting an uphill struggle.Standard Imperial technology outright ignores kinetic shielding, and no, the Imperium is not 'technologically primitive', that's just an annoying meme that keeps popping up from people who don't read any 40K material. The Imperium is the same civilization that builds utterly massive ships in a matter of months or even has ridiculous items like a spray-can that will render a T-Shirt the same quality as flak armor (which can stand up to autogun fire with calibers such as 7.62 or 8.5 mm).Plus ground combat is irrelevent. Lance batteries will kill any ME ship within range in swift manner, before they can hope to deploy troops. As far as the inhabitants of ME are concerned, any fleet arriving from the 40k Milky Way is untouchable.If they weren't technologically primitive they wouldn't be loading their ship cannons by hand, operating with dataslates far inferior to the original ipad, and engaging in trench warfare as an earnest battle strategy.Most of all they wouldn't bother building ridiculous tough guys aka Space Marines! When a few DE scourge or imperial assassin types would get the job done.There's a reason every other faction in the galaxy has better tech than the imperium.They only load macrocannons and torpedoes by hand, and even then those are often servitors for the sake of saving resources (although even then autoloaders don't exist, they're just more expensive than scooping up a couple hundred thousand people and lobotomizing them). And no, only the Eldar and Necrons have better tech than the Imperium. Not even the Tau surpass them, as the Tau still have yet to even remotely catch up to the more esoteric and powerful Imperial weaponry. Especially the Mechanicum. Ah, Sir, a novel is a mirror carried along a high road. At one moment it reflects to your vision the azure skies, at another the mire of the puddles at your feet. And the man who carries this mirror in his pack will be accused by you of being immoral! His mirror shews the mire, and you blame the mirror! Rather blame that high road upon which the puddle lies, still more the inspector of roads who allows the water to gather and the puddle to form. The Red and the Black by Stendhal -laem yreve retfa hsurb dna,selbategev ruoy taEA closed mouth catches no flies.Miguel de Cervantes. I thought that the Tau only did sterilization because of people taking up arms against them or something, and if that's true then why the heck would they have so many human supporters? I mean their leadership are jerks at times, but they aren't stupid enough to vilify themselves in the eyes of the masses.As for the Space Marines.I don't think they'd be willingly to give in so easily, even if the Astartes do manage to get some of them, doesn't mean an instant victory for the Imperium. Can the Imperium immediately utilize mass effect technology to the maximum? Like engineering anti-gravity auto-loaders, or create a gun which fires a 1kg shell at super sonic speeds that can cause a massive explosion in an instant? The Imperium will take its time with this, and the Mass Effect universe will figure out a means of countering the challengers provided by the Imperium.Also who said that the Tyranids would take out the entire universe easily? I thought that the Tau only did sterilization because of people taking up arms against them or something, and if that's true then why the heck would they have so many human supporters? I mean their leadership are jerks at times, but they aren't stupid enough to vilify themselves in the eyes of the masses.As for the Space Marines.I don't think they'd be willingly to give in so easily, even if the Astartes do manage to get some of them, doesn't mean an instant victory for the Imperium. Can the Imperium immediately utilize mass effect technology to the maximum? Like engineering anti-gravity auto-loaders, or create a gun which fires a 1kg shell at super sonic speeds that can cause a massive explosion in an instant? The Imperium will take its time with this, and the Mass Effect universe will figure out a means of countering the challengers provided by the Imperium.Also who said that the Tyranids would take out the entire universe easily? Ah, Sir, a novel is a mirror carried along a high road. At one moment it reflects to your vision the azure skies, at another the mire of the puddles at your feet. And the man who carries this mirror in his pack will be accused by you of being immoral! His mirror shews the mire, and you blame the mirror! Rather blame that high road upon which the puddle lies, still more the inspector of roads who allows the water to gather and the puddle to form. The Red and the Black by Stendhal -laem yreve retfa hsurb dna,selbategev ruoy taEA closed mouth catches no flies.Miguel de Cervantes. Alright I admit to your statement that fighting the Space Marines will be a difficult challenge, but still they aren't going to fold like paper, Krogans can still pose a real danger especially in close quarters.Asari with biotics, and also biotic vanguards who can phase straight through solid matter at lethal hyper velocity speeds will also prove a danger albeit they're very small in number unless you're counting the Asari who should have quite a few of them.Anti-tank rail guns will certainly be a big danger, and large auto-cannons which can pump out a lot of heavy calibre fire. In terms of everything else though, yeah it'd probably fall in favor of the Astartes at least for a while. Mobility and speed is something that Mass Effect does have in abundance, so reaction in terms of counter attacks would be great, but they'd suffer from attrition like no tomorrow.I am curious about if the Tau do take a side, since they've got a lot more to benefit from the Mass Effect universe than not. I mean rail guns which don't need massive barrels would be a great boon, and tanks which can fly at high speeds and pump out missiles and spray targets with a wall of deadly projectiles would certainly appeal to them. Tzeentch finds the idea that he has no way to influence the Mass Effect reality amusing, and views it as a free buffet. As if a silly thing like a lack of The Warp would prevent his agents from taking over when there are so many pretty shadow lords in play to subvert.Remember: A follower of Tzeentch is not at their most dangerous when they are slinging spells or calling daemons. A follower of Tzeentch is at their most dangerous when they are talking.Similarly, remember that even without the Waaagh, an Ork is a Krogan-sized mammal/fungus hybrid capable of punching through tank armour and requiring bolter-level firearms technology to put down reliably, which can survive having its head blown off for thirty minutes - longer if someone comes along and sews the head back on, with surgical rebonding occurring naturally in a matter of hours. Tyranids are attracted to the psychic beacon of the Golden Throne and massive psychic events aren't they? @Furyou MikoThanks for that, and I can actually see something brewing with the followers of Tzeentch and the agents of the Shadow Broker, the guy wants power, and Tzeentch can offer a neat little way around all of that. Which would be funny since the jerk is really a pain in the neck to kill and he could sow discord throughout the galaxy if he wanted to.@Lance845Thanks for that, though I'd seriously doubt that without a fully functioning hive mind able to properly communicate the speeds at which said hive fleet or splinter fleet gets into the galaxy would have a very difficult time getting around.Albeit I admit they're pretty deadly if they want to be, and they can strip a lot of life wherever they can find it, but also keep in mind that the Mass Effect galaxy doesn't have many races to begin with. As a matter of fact I'd guess that their galaxy is devoid of substantial bio matter, though I might be wrong.Still they might actually pose a very big threat if they can gain sufficient bio-mass and figure a way to avoid losing cohesion they'd devastate everything in their path. Standard Imperial technology outright ignores kinetic shielding, and no, the Imperium is not 'technologically primitive', that's just an annoying meme that keeps popping up from people who don't read any 40K material. The Imperium is the same civilization that builds utterly massive ships in a matter of months or even has ridiculous items like a spray-can that will render a T-Shirt the same quality as flak armor (which can stand up to autogun fire with calibers such as 7.62 or 8.5 mm).Plus ground combat is irrelevent. Lance batteries will kill any ME ship within range in swift manner, before they can hope to deploy troops. As far as the inhabitants of ME are concerned, any fleet arriving from the 40k Milky Way is untouchable.Well first off I've been reading 40k material for 18 years, so I just to clarify I don't fit into that category.Second their hardware has raw power but it is indeed crude (primitive is a bit inaccurate in hindsight). Technological stagnation is constantly quoted in the fluff. To put the IOM's technological progress into perspective the Tau have achieved a higher level of tech in what -5% of the time.Until I see it written somewhere that imperial tech outright ignores kinetic shielding, all that is is your opinion. I don't see why it would be so -the shielding works against both solid and energy projectiles in the ME universe, and their solid projectiles are of a much faster velocity and therefore more powerful pound for pound.Ground combat would be relegated.if either universe were realistic. Mass Effect GovernmentBut it's sci-fi wherein a bunch of a hundred men go down in a dropship to blast and swing swords at alien monstrosities instead of annihilating them with an orbital bombardment. It never made sense under scrutiny but doesn't say much for either universe except that they're inconsistent like most sci-fi.This message was edited 1 time. Last update was at 2015/06/27 09:25:17. If they weren't technologically primitive they wouldn't be loading their ship cannons by hand, operating with dataslates far inferior to the original ipad, and engaging in trench warfare as an earnest battle strategy.Just for the record trench warfare is not a dead strategy it still even today has a place in a warzone.For example:Korean DMZ, Iran-Iraq war, Bosnian war, and Donbass region in Ukraine to name some easy ones.Are they using it a bit to much? Maybe, but the stories I have read that feature it, I can agree that it was a logical and pragmatic thing to do.».
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